Wael GamilFrontend Engineer

Portfolio / 2026
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Wael GamilFrontend Engineer
Habitize2025 / Independent product-design study · Gamified habit tracker
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LVL25

2025 · Independent UI/UX study

Habitize

A habit-tracking concept that treats daily goals as quests and progress as visible game feedback.

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Habitize black and amber wordmark
Habitize black and amber wordmark

Era2025 / Supporting design work

RoleUI/UX Designer

ToolsAdobe XD / v0.dev

Quest 01 / The feedback loop

Habits become missions, not rows.

A complete Adobe XD product concept shaped around avatars, streak meters, quest language, celebratory feedback, and a long-form dashboard system.

  1. 01Choose a daily quest
  2. 02See progress accumulate
  3. 03Receive visible feedback
  4. 04Return with a stronger streak
Long-form Habitize gamified habit-tracker interface showcase
Long-form Habitize gamified habit-tracker interface showcase

Quest 02 / Design intent

Delight supports repetition.

+1

Created the screens and product flow in Adobe XD after using v0 for early visual ideation.

+2

Built a feedback language around quests, progression, avatars, and completion states.

+3

Explored how game-like feedback could make recurring habits feel less administrative.

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Reflect

A complete Adobe XD product concept shaped around avatars, streak meters, quest language, celebratory feedback, and a long-form dashboard system.

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Wael GamilFrontend Engineer / © 2026

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